The Wanderer: Frankenstein's Creature 

La Belle Games - Montreuil

Internship - 2019

Unity3D - C#/PlayMaker

Debug and integration​ - Team of 10


The Wanderer Frankenstein's Creature is a game based on the book by Mary Shelley, Frankenstein,  The game centers on the creatures and its quest to find its origins. 

I started to work on that game barely at the end of the project. It also was my first project on a medium team

What I Have Done

I did a lot of task on this project because it was the end of the project and a lot of little tasks remained undone. My job was first to clean scenes and Plamakers scripts, then I had to fixed bugs on few scenes of the game. I Mainly worked on the biggest scene of the project. I cleaned it and i did a little bit of QA to find bugs then I resolved them. I also integrated assets for the project mainly animations.

Few programmers worked on this project before me and there was no cohesion so I had to clean and debug scenes with more than 3000 Game objects. To ease my task I took a day to code a tool for finding references in PlayMaker for me. 

What I have Learn

With this project I learn how important is to have a well organized project and to document the code for the next people who will work on the project. I Also learn how to work in a medium team with Sourcetree and Slack. For example we warned our coworkers when we changed scenes.

More About this Project

Website : 

The Steam Video of the game