Rubik-ARLa Belle Games -
Internship - 2019
Unity3D - C#/PlayMaker
Debug and integration - Team of 10

Context
The Wanderer Frankenstein's Creature is a game based on the book by Mary Shelley, Frankenstein, The game centers on the creatures and its quest to find its origins.
I started to work on that game barely at the end of the project. It also was my first project on a medium team
What I Have Done
I did a lot of task on this project because it was the end of the project and a lot of little tasks remained undone. My job was first to clean scenes and Plamakers scripts, then I had to fixed bugs on few scenes of the game. I Mainly worked on the biggest scene of the project. I cleaned it and i did a little bit of QA to find bugs then I resolved them. I also integrated assets for the project mainly animations.
Few programmers worked on this project before me and there was no cohesion so I had to clean and debug scenes with more than 3000 Game objects. To ease my task I took a day to code a tool for finding references in PlayMaker for me.
What I have Learn
With this project I learn how important is to have a well organized project and to document the code for the next people who will work on the project. I Also learn how to work in a medium team with Sourcetree and Slack. For example we warned our coworkers when we changed scenes.
More About this Project
Website : http://www.labellegames.com/
The Steam Video of the game